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1. Heat Managment; Ab Rack placement - in Ships and Modules [original thread]
well i just tested all 3 fitting arrangements timed with stopwatch and 5 trials each = Testing was inconclusive at best i could maybe tell the best arrangement yields about 1 more cycle but thats unreliable #1 timed better than 2 #3 was a wild ...
- by Commander Godsmack - at 2012.06.18 04:22:00
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2. Heat Managment; Ab Rack placement - in Ships and Modules [original thread]
For best in general heat management and to minimize dmg to the propulsion mod= ab/mwd do you: 1. Install the prop in first rack slot followed by a passive mod 2. Install in between two passive mods 3. Install at the end of the rack
- by Commander Godsmack - at 2012.06.18 00:57:00
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3. Frig vs Frig: 150mm->200mm -- Tracking or Dmg rig - in Ships and Modules [original thread]
If say you have a jag fitted with 150mm with a dmg rig and you upgrade to 200mm would you keep the dmg rig or swap it for a tracking rig? *General hunting focus would be on frigate and dessy hulls
- by Commander Godsmack - at 2012.06.03 23:04:00
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4. Rockets and BCU - in Ships and Modules [original thread]
I was looking at the stats via the show charge info in the fitting window
- by Commander Godsmack - at 2011.11.07 15:53:00
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5. Rockets and BCU - in Ships and Modules [original thread]
I was playing with some fittings last night and i noticed that ballistic control units increase the RoF of rocket launchers but not rocket damage? WTF? bcu gives bonus to both RoF and damage so why arnt my rocket warheads getting a damage boost? ...
- by Commander Godsmack - at 2011.11.07 14:56:00
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6. Heat ? - in Ships and Modules [original thread]
http://eve.grismar.net/wikka.php?wakka=HeatOverload#toc_h4 Saw some1 mentioning basically what was in that link there - I thought overheating was just the same for any module that does the same heat dmg and that modules get dmg'd every cycle a ...
- by Commander Godsmack - at 2010.11.08 06:12:00
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7. ECM (its time) - in Ships and Modules [original thread]
Originally by: DHB WildCat No ship should be able to completely lock down up to 8 ships. ECM disrupts lock on target ship(on a chance bases) So you cant "lock down " 8 other ships; can only disrupt 1 at a time, and I believe their succ...
- by Commander Godsmack - at 2010.03.01 00:41:00
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8. Dicussion: All Things Zephyr w/protoype launcher - in Ships and Modules [original thread]
Edited by: Commander Godsmack on 16/12/2009 03:30:58 Ok so I just got news of this new ship - the Zephyr which is going to come with its own prototype launcher. Now I have some idea what this ship is but for some research this thread is for di...
- by Commander Godsmack - at 2009.12.16 03:29:00
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